![]() You have 5 ships with a length of 5, 4, 3, 3, and 2 – so 15% of squares will have a ship on them, meaning about 1 in 6 randomly fired missiles would hit a ship. The playing field is a 10 by 10 grid, yielding 100 total squares.Once all of the grids for a particular ship have been shot, that ship is sunk.Whoever sinks the competing player’s 5 ships first wins.Use your finger like a mouse & tap on the squares you want to shoot at.Repeat the process for your remaining two rockets on each turn.Click on the square you would like to shoot a rocket at. ![]() If a series of red Xs do not reveal a ship it means the ship is longer and still has more squares you have to hit in order to sink it.Squares you have already shot at will have a rounded blue circle in them, unless they hit a ship, in which case they will have a red X.If you open a different tab in your web browser it pauses the game without forfeiting.If you miss 2 turns in a row the game is forfeit.If you take longer than 30 seconds then your remaining missiles are shot randomly into the grid.You have 30 seconds to shoot all 3 rockets on each turn.The welcome screen contains links for turning sound on or off and a link to the game’s help menu. ![]()
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